Elvenar

Ever wanted to run a magical kingdom where elves invent plumbing and humans research fairy dust? Elvenar hands you the keys. Choose your race, build a gorgeous city, manage resources, and explore ancient provinces. It's part strategy, part fantasy world-builder, and all about playing smart over time.

About Elvenar

Rating

3.53

Votes
1397
Publisher
Innogames
Release Date
April 8, 2015

Elvenar Review - Build smarter, rule harder, and let the elves handle the landscaping.

Before we dive into the fantasy mayor life, here’s a quick heads-up: this isn’t a “win in an afternoon” game. It’s more like adopting a magical bonsai—rewarding, patient, and oddly satisfying once it starts flourishing. Ready to lift the veil on your first hours? Grab your quill and let’s go.


My Magical Bureaucracy Begins

I clicked "Elves," obviously. Who wouldn’t want glittering treehouses over stone walls and sweaty blacksmiths? My city started as a tiny clearing with one lonely building—a Main Hall that looked like Rivendell’s HR department. As soon as I claimed that first plot, the tutorial nudged me: build houses, gather supplies, expand territory. I did—all while politely sipping coffee and waiting for timers to tick down.

Elvenar moves at its own pace. Villagers work on their own schedule, churning out planks, tools, and assorted essentials. It’s not frantic, it's fridge-lighting slow. But there’s a rhythm to it. The game teaches you to plan. You can’t blast your way through. This world rewards strategy and forethought.


Clicking, Planning, Watching—Then Clicking Again

Those early hours were oddly soothing. I wasn’t “playing” so much as “curating.” Everything demanded attention: every building, path, and tool had a purpose. I slapped down a glorious tree-lined boulevard—and immediately regretted it when I had to demolish it to make room for a workshop that looked like a fungal Wi-Fi hub. Live and learn.

My city grew in fits and spurts: houses here, a cultural building there, workshops with tentacles of conveyor belts (well, metaphorical ones). It felt like managing a miniature fantasy machine that was always one click—or one demolish—away from collapse. But when you finally unlock the province map and send out your first scouts, it’s instant gratification. Trade or combat? I chose combat because shooting dwarf bandits in the face seemed more fun than haggling over goat cheese.


My First Fight Was a Glorious Mess

Combat comes in hex-grid style—think chess with swords and spells. I misread tooltips, sent my Light Melee nuts into an archer wall, and watched them get pincushioned. Harsh? Yes. But educational? Also yes. Next time I read unit stats. I realized terrain and unit range matter: mages need cover, archers need distance, swordsmen need flank support. Suddenly my strategy lined up with the battlefield, and that first victory felt earned.

If tactical combat isn’t your bag, auto-resolve is an option. But beware—AI can be unpredictable. One moment it’s smart, the next it’s letting your healer stand in the middle of crossfire. Still, it’s nice to have manual option when you care, or skip it when you don’t.


Forget Grinding. Think Curling.

By hour four, my forest city was shaping up. Winding roads, glowing workshops, and cultural buffs sprinkled between houses made it look like tourism-board material. But then timers stretched, shop orders piled up, and suddenly upgrades felt like marshmallow-drag races. That’s when Diamonds tempt you: speed-ups or fancy buildings. I didn’t cave. Yet.

Elvenar isn’t built on grind. It’s built on crawl. Progress happens in waves, punctuated by resource boosts or tech breakthroughs. The big moments hit like spells: unlocking new tech, cracking tough provinces, upgrading to a workshop that spits out tools twice as fast. Each feels earned. And while it can be slow, hitting a milestone is that much sweeter.


The Human Option: Brutish or Brainy?

I restarted as Humans. Big stone buildings, dwarven-style workshops, no glowing elven mushrooms—they felt sturdy, no-nonsense. Humans focus on brute strength and industrial production, Elves on finesse and magical culture. Both playstyles share the same core, yet feel distinct. And your city layout reflects your race: humans like straight lines and walls, elves prefer artful, curved zones.

Trade and diplomacy unlock differently depending on civ. Humans get resource production perks, Elves enjoy cultural bonuses and shorter wait times for certain upgrades. Your city’s personality starts to show, and trading with human players means swapping goods you produce for goods you can’t. Multiplayer emerges subtly. No PvP, but there’s an economic dance.


Quests and Story Bits—Fantasy Light

Elvenar gives you quests from a narrator voice that sounds like Gandalf’s practice run: “Build three planks workshops.” “Explore Province X.” They’re not Oscar material, but they guide you along. The occasional lore drop—an elven queen’s musings or a human explorer’s log—adds flavor without weight. There’s a sense of story, but it doesn’t demand you watch cutscenes. It’s background scenery, not center stage.


Upgrades That Actually Feel Upgraded

One of Elvenar’s strongest hooks is in its tech tree. Unlocking tiered upgrades to houses, culture, supply production—each feels like a little victory. Suddenly your plank output doubles. Or your mage tower hits harder. Or your production buildings get aesthetic improvements. You feel progression in each click.

There were hours where I wandered through the UI, admiring my unlocked icons. They shined. They beckoned. And when I activated a new one, I had to reconfigure my layout. My city’s shape shifted. That Tetris-like re-arrangement feels satisfying when you realize it’s really optimization—plus, a little OCD detour.


The Community in My Pocket

The global chat and player leagues pop up when you push some interface buttons. Fellow mayors from around the world compare cities—or coordinate province attacks. You can help each other with trading windows and limited gifts. I haven’t spent diamonds, but I’ve traded minerals to another noob and felt like a benevolent overlord.

There’s no PvP. No one’s invading. It’s a cooperative sandbox. Friendly competition exists. Boards show most production in your circle. But it’s good-natured. You’re not clawing for kills—just trying to build the prettiest or most efficient kingdom.


When the Clock Creeps Out

After ten hours? The shine starts to dull. You reach higher-tier buildings that take real-world days to finish. A mega workshop might take 24 hours. New provinces lock behind more research. The city’s evolution slows to statue speed. That’s where spending or patience come into play. I didn’t break down and buy diamonds—I just logged in, collected resources, clicked upgrade, and walked away.

That tick-tock pace isn’t a flaw. It’s the point. It moulds the experience. You’re not racing. You’re pacing. You’re not grinding. You’re stretching your brain-wait relationship.


Cool Visuals, Dynamic Feel—but No Fireworks

Visually, Elvenar isn’t over-the-top. It’s charming. Attractive art with clean UIs, colorful icons and subtle animations when you claim rewards. No 60fps explosions, but a calming synergy. I liked checking in each day and seeing a new building or upgraded street. It’s modest—but it’s honest.


Storytime: My First Town Hall Meltdown

One day I had three workshop upgrades finishing at once. I forgot they’d all wrap up at midnight. I log in the next morning to a mountain of planks…and nowhere to spend them. Houses sit unbuilt. Production stalls. I realized there was a soft cap on goods—if you don’t build faster than you produce, tanks set in.

I panicked. Demolished a plaza. Slotted in new workshops. Then I reconfigured roads to cut walking time. My city buzzed again. It was a thrilling micro-emergency. That’s where Elvenar surprises you: even passive can become tactical fast.


Final Take on the Early Game

If you enjoy clicking with intention, watching things grow, and solving layout puzzles—not in a frantic way, but like assembling a good meal—Elvenar nails it. It’s a cozy concoction of automation and engagement. You collect, build, research, fight, and adjust...with intention.

You won’t win an hour or two. But you will feel your city become your city.


Coming Up: Gameplay Overview

Next up I’ll break down the nuts and bolts: how resource systems work, what makes combat tick, how city placement matters, and where premium currency slots in. We’ll dig into strategy, pacing, and whether your first month in-game is smooth sailing or cliff jumping.